"A game, like a good movie, unfolds in three acts..."
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The first act opens the world by setting the stage, introducing the players, and developing the themes, ideas, and information that will populate your world. In the second act, you will explore and experiment with the themes you develop in act one. In the third act, you will come to conclusions, make decisions, and plan for the actions that will serve as the inputs for the next thing that happens, whether it's another game or something else.
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers" by Dave Gray, Sunni Brown, James Macanufo -
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